![]() ![]() Doctors do not need a hospital zone, though a lack of equipment will probably limit care options. Note that normal beds or bedrooms can and will accept wounded dwarves whether or not a hospital zone exists, though hospital beds will be preferred if they are free. Place enough beds in that zone to ensure you can keep all wounded dwarves in the hospital.From this screen, you can also press H 'Set Hospital Information' to check the equipment and medical supplies missing/available to your hospital. Then with your cursor over the zone you've just placed press h to designate it as a hospital. Hospitals are designated as zones, press i and lay out the area you plan on having your hospital in using the cursor keys -proximity to water is a plus, since patients need to be washed and cannot drink alcohol- hit enter when you're done. Tired, healthy dwarves will occasionally camp there too if the hospital is close, even if they have their own bed. Doctors do not (yet one must needs use DFHack in the interim) perform any healthcare on animals, despite injured animals "requesting" diagnosis in the health screen ( z).Īll beds within a hospital zone are automatically hospital beds, where injured dwarves will go (or be brought) to recuperate. Doctors perform their medical procedures on a dwarf only after treatment has been prescribed by a diagnostician. All doctors in the fortress operate under the instruction of the chief medical dwarf, an appointed noble. ![]() These will be stored within the hospital's containers you may adjust the desired quantities.ĭoctors are dwarves assigned to any of the five doctoring labors: dressing wounds, diagnosis, surgery, setting bones, and suturing. The hospital will requisition thread, cloth, splints, crutches, plaster powder (for casts), buckets, and soap for medical use. Hospitals use any beds, Tables, traction benches, and containers that have been built within the zone. A hospital zone allows wounded dwarves to rest and receive care and treatment. ![]()
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